The Traditional Children's Games of England Scotland
& Ireland In Dictionary Form - Volume 1

With Tunes(sheet music), Singing-rhymes(lyrics), Methods Of Playing with diagrams and illustrations.

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FOLLOW MY LEADER
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(c) Mr. Hardy says some sing this game, " Follow my game an holy man." Mr. Hardy once thought it was the remnant of a goblin story of a hoary man of the gable or house-roof, who presided over the destinies of poor cottagers, and he had begun to make out the folk tale. The fairy would someĀ­times come down, and, playing his antics, compel whomsoever observed him to follow him in a mimicking procession. Miss Hope writes of " Holy Gabriel" that the game is played at Mead Vale, a small village in Surrey, but is unknown at larger villages and towns a few miles off. Some of the' women who played it in their youth say that it began in the Primitive Methodist school at Mead Vale. It is played at Outword, also a remote village, and was introduced there by a stonemason, who stated that he had learned it from a cousin who had been in America. Further inquiry by Miss Hope elicited the fact that the cousin had learned the game, when a boy, in his native place in Lancashire. He did not know whether it was a well-known game there. This information points perhaps to a modern origin, but in such cases it must be borne in mind that people are very fond of suggesting recent circumstances as the cause of the most ancient traditions or customs. The obvious analogy to the incident in the myth of the Pied Piper, and to the Welsh custom at St. Almedha Church, near Brecknock, recorded by Giraldus Cambrensis, where the imitation of a frenzied leader is carried out as a religious ceremony, rather suggests that in this game we may have a survival of a cereĀ­monial so common among early or uncultured people, the chief incident of which is the frenzied dancing of a god-possessed devotee.
Follow my Leader
This is a boys' game. Any number can take part in it. It requires a good extent of country to play it well. The boy who is the swiftest runner and the best jumper is chosen as Leader. He sets out at a good speed over the fields, tries to jump as many ditches or burns, jumping such from one side to the other again and again, to scramble over dykes, through hedges, over palings, and run up braes. The others have to follow